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  • Submission to University of Waikato – Game Design End-of-Trimester Jam 2026

Final Game Project

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Devlog

  • Devlog #4: Level Progress
    June 14, 2026 by am2126
    This devlog is to talk about my progress with the second level for this game, called 'The Deep Cave'. It is unfinished as of 09|06|26, but is at a point where it is 2 thirds of the way done, minus ext... Continue reading
  • Devlog #3: Progress With Developing Levels
    June 14, 2026 by am2126
    This entry is to talk about Progress with Level making, and my experience with I Wanna Maker. This level editor is actually simpler than I thought it would be, as I am a total beginner at creating lev... Continue reading
  • Devlog #2: Getting Over the Learning Curve
    May 26, 2026 by nikitatranchell
    For this entry, I wanted to talk about getting started with I Wanna Maker on Steam. Since it’s a free game and not a massive piece of software, I honestly thought jumping into the level creator woul... Continue reading
  • Devlog #1: Defining the Bond – Isolation, Perspective, and Editor Architecture
    May 18, 2026 by nikitatranchell
    1. Concept Ideation & The Societal Theme For our End-of-Trimester project, we are building a compact, tightly scoped puzzle platformer inside the I Wanna Maker editor. Our game, working title "Lost &... Continue reading
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